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To quote, John Robertson from Ars Technica, In his dealings with Fontaine, he uses the powers of state to absorb a company. Ryan had the power, changed when it was threatened, and the city collapsed into civil war. His a free market liberal definitely nd he has the slogans and the speeches but the narrative goes above and beyond to show he’s and out and out hypocrite. Artwork by Pirate Cashoo.īioShock 1 doesn’t really feature Andrew Ryan as an objectivist or a libertarian. That said, despite being set under the sea, the game’s approach to the philosophy is far less deep. The hypocrisy of Andrew Ryan not withstanding, the world of Rapture is the often theorized dystopian conclusion to libertarian ideology. He himself being turned into a “golden idol” that if not meant to be worshipped is at minimum meant to be venerated.
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How can it be that Ryan can be this looming force and yet, yearns for the absence of a God or King. Only Man.” How truly accurate to his style of governance this is, is a more dubious area of discussion but as an introduction to the character it conveys a clear sense that who ever Ryan is, his hand more than anything steers Rapture.īut that brings into contrast the meaning of the maxim. Far from it, as the despite all of the mistakes made, nothing really broke Rapture until ADAM and EVE.Īndrew Ryan, the leader and chief ideologue of Rapture is first encountered, not as enemy or an ally, but as a dominating presence, the first then you see as you enter rapture is a statue of him, with the banner of his maxim, “No Gods or Kings. Rapture on the other hand, is failed not because of unregulated markets, or the cost cutting, or anything distinctly libertarian as a root. But, if one pays attention to the politics of the franchise, the handling of certain ideologies, the clumsy mishandling of others, and the ahistorical reduction of harm as framed by the player character, it is clear that the franchise while seeking to be political, has very little if anything of merit to really say. But, when looking at the games, for their ideological merits, the cracks show almost immediately.īioShock is a franchise of good games. Of the games to enter the popular canon, few can really claim the impact that BioShock had in video games. Ken Levine, Creator of the BioShock series It’s a bit of a plague on all your houses. They’re not ever an attack on a single idea. About having a lack of confidence in anything.
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These games are, to some degree… If they’re about anything, they’re about not buying into a single point of view.
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